Monday's announcement also teased at least one major update for the EGS client that had been shown off as far back as July: customizable profiles. This is a mock-up and not necessarily reflective of the version that will eventually go live. AdvertisementĪ July 2021 preview of EGS profiles. Next week's update includes verbose achievement menus, visible either in the EGS client's "library" or "store" tabs, and developers can elect to modify those existing developer achievements to work with the new system or ignore the public-facing update altogether. The rollout had technically begun earlier this year as a confusing beta feature known as "developer achievements." In a rare few games currently on EGS, these achievements appear in a pop-up box whenever players fulfill certain objectives, only to vanish into the ether shortly afterward-they're nowhere to be found on players' profiles. In an email to Ars Technica, an Epic representative confirmed that the store will support adding more achievements to both DLC packages and "live service" dumps of free content, though how exactly that will work has not yet been announced. However many achievements a game gets, they must add up to 1,000 points-not more, not less-and once a slew of achievements goes live, it cannot be altered. Does this mean achievement points might work as currency in some fashion, akin to Ubisoft Connect? Epic isn't saying.Īchievements will not be mandated for either existing or upcoming EGS games, though if they're included, Epic has a list of rules for participating developers. "Keep your eyes out for more updates you’ve been waiting for as we drop new social features and player rewards later this year," the announcement reads. Further Reading Ubisoft goes Steam-less, embraces Epic Games Store for The Division 2Epic hasn't said how these points will impact the service.